﻿using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;

namespace UnityEngine
{
   public enum DeviceOrientation
   {
      Unknown,
      Portrait,
      PortraitUpsideDown,
      LandscapeLeft,
      LandscapeRight,
      FaceUp,
      FaceDown
   }
}
